|Imperial Empires: The Campaigns|
|Royal Guard Units||Musketeer |
|Features||Building Manor Houses spawns one free Settler each.|
The British are a people hailing from the British Isles in Northern Europe. In the New World they were one of the strongest colonists, eventually assuming control of the original 13 colonies, which later revolted against Britain to form the United States of America. They also controlled what is today Canada after fighting long and hard with the French.
The British can have a powerful economy because they can create Settlers faster than other civilizations. Early in the game you can focus your Settlers on gathering Wood for the Manor Houses so you can get more Settlers.
The British military is very powerful especially later on in the game because of two main units the Musketeers and the Hussars who can later on become upgraded to a Royal Guard level. The British Home City is also very useful because it focuses on its technology and the navy.
If you combine walls with Longbowmen and Rockets, the British can be the best civilization in terms of defense.
|Civilizations and Allies of Imperial Empires: The Campaigns|
|Civilizations||Arabian • Aztec • British • Chinese • Dutch • Emdad • French • German • Indian • Iroquois • Japanese • Knights of Malta • Mongolian • Ottoman • Persian • Portuguese • Russian • Sioux • Spanish|
|Minor natives||Carib · Cherokee · Comanche · Cree · Inca · Maya · Nootka · Seminole · Tupi · Aztec · Iroquois · Lakota · Klamath|
|Temples||Bhakti Temple · Jesuit Mission · Shaolin Temple · Sufi Temple · Udasi Temple · Zen Temple|